![]() ![]() Fortresses always have kitchens, bedrooms, and often a trash pit, for example. Anyway, point is, who knows what horrors this place holds? Better if we don't find out, that's all I'm saying." "Ah yes, the horrors of the demonic storage closet!" "Shut up." One of the things I like about Jeff Vogel's dungeons is that they're still places and make thematic sense. ![]() No detours, no picking fights just for the fun of it." "I don't know what you're talking about." "I'll bet. ![]() That's my motto." "Oh, and speaking of which." "Let's at least try to be sneaky about this, okay? If we can get to Grah-Hoth without bringing the entire fucking fortress full of demons down on our head, so much the better. Remind me to thank her if we ever see her again." "How uncharacteristically polite of you." "Look buster, the sooner we get this over with, the better. C'mon, sister, let's get a move on." "I'm guessing this is the door that that astral projection was talking about." "Who?" "The ghost lady from earlier." "Well. Byff, got any parchment?" "Can we wait to make our detailed study of demonic artforms until after said demons are dead?" "A"And the sooner we stop them rebuilding, the better. Hang on, I gotta take a rubbing of some of these. I guess those little imps must make good stoneworkers. Let's just walk from here." "See? No pancaking ourselves against the roof required." "Geeze, look at that wall." "Hey, it's the Hundred Profane Postures! Man, the last time I saw those was at the Way of the Word's comparative theology course!" "Wow, and they carved them all over the walls. Hey One-Eye, can you dodge the ceiling?" "I'm not interested in finding out. I'm sure I can figure it out with a bit of experimentation though. The ceiling's dropping and I don't know where the altitudinal adjustment knob is on this thing. Part 61: Fortress of Grah-Hoth "Wow, overcompensating much?" "Come on, let's get in there and get this over with." "One Orb-based aerial assault coming up." "Landed a bit short there, chap." "Sorry. ![]()
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